CS46S - Graphics & Multimedia

Credits: 4

Pre-requisites: CS42M - Discrete Mathematics, CS42A - Data Structures

Description: A first course in algorithms and techniques for image generation. Geometric transformations, algorithms for hidden surfaces and ray tracing. Programming with standard a graphics interface. The planning and creation of interactive multimedia presentations, developing a conceptual and pracatical understanding of the components of media and their production.

Learning Objectives:



Students are required to pass both components.